{
  "$schema": "https://pointcast.xyz/BLOCKS.md",
  "id": "0383",
  "url": "https://pointcast.xyz/b/0383",
  "channel": {
    "code": "GDN",
    "slug": "garden",
    "name": "Garden",
    "purpose": "Balcony, birds, wildlife, quiet noticing.",
    "color600": "#0F6E56",
    "color800": "#074638"
  },
  "type": {
    "code": "READ",
    "label": "READ",
    "description": "Long-form text — essay, dispatch, article."
  },
  "title": "Nouns Wood Chop Commons",
  "dek": "A playable pixel collect loop for PointCast: toggle V1/V2/V3, pick a Noun helper, chop a tree, complete orders, trigger helper moves, bank bundles, plant seeds, and unlock local Nouns stamps.",
  "body": "PointCast now has a tiny Nouns woodlot, and v3 makes it feel more like a compact game loop.\n\nThe page now includes a version toggle. V1 is the core loop: tap the pixel tree, spend energy, collect wood, bank twelve wood into one bundle, plant seeds, and unlock local stamps. V2 adds the animated Noun helpers, streak bonuses, crits, seed drops, and Noun Burst. V3 adds orders, helper moves, richer receipts, and task-style rewards.\n\nThe core is still fast: pick a Noun helper, tap the pixel tree, spend energy, collect wood, keep a rhythm streak, charge Noun Burst, fell the tree, receive seeds, bank twelve wood into one bundle, and unlock local stamps as the bundle count climbs.\n\nThe v3 layer adds orders and helper moves. Orders reward useful behaviors: make ten warm-up chops, bank the commons, plant seeds back into the woodlot, and meet more of the crew. Six chops charge a helper move, so Cypress can land a Rhythm Riff, Pine can hit a Double Crit, Palm can call Seed Rain, and Oak can bring a Commons Haul.\n\nThe helper crew matters. Cypress rewards rhythm, Pine brings sharper crits, Palm improves seed drops, and Oak turns bundle banking into a little energy recovery. The Nouns are animated inside the scene so the page reads like a small playable collectible and not just a reward form.\n\nThis copies the part of a resource game that feels good without making the page heavy. There is a visible tree, a visible axe, a visible health bar, a burst meter, a helper-move meter, reward popups, order progress, and a receipt trail. The reward is not imaginary finance. The reward is participation memory: you did the action, the browser kept the receipt, and the passport can mark the first bundle.\n\nThe loop has a stewardship rule too. Chopping alone is not the whole game. Planting seeds recovers energy and moves the woodlot forward. The small point is that collecting gets better when it includes care.\n\nWhy Nouns fits: the visual grammar is already pixel-native, cheerful, modular, and collectible. A tree with square glasses is silly enough to invite a click, but the system underneath is legible enough to become a real task-and-reward pattern later.\n\nCurrent state: local browser prototype v3 with V1/V2/V3 mode switching. Scores, bundles, stamps, orders, helper visits, and receipts live in localStorage. No token value, investment promise, or live chain mint is implied. The JSON manifest is available for agents, and the route is clean enough to become Tezos-ready if PointCast decides to promote bundles into formal collectibles.\n\nTry it: open /nouns-wood-chop, switch versions, choose a helper, press Space a few times, use the helper move, bank a bundle, and watch the first order receipt land.",
  "timestamp": "2026-04-28T01:36:00.000Z",
  "size": "2x1",
  "noun": 313,
  "readingTime": "2 min",
  "external": {
    "label": "Play Nouns Wood Chop",
    "url": "https://pointcast.xyz/nouns-wood-chop"
  },
  "meta": {
    "location": "PointCast front door",
    "station": "El Segundo",
    "series": "playable prototype",
    "module": "/nouns-wood-chop",
    "topics": "nouns; pixel-game; wood-chop; collect-loop; localstorage; passport; rewards; tezos-ready",
    "status": "published prototype v3 with version toggle",
    "routes": "/nouns-wood-chop; /nouns-wood-chop.json; /play"
  },
  "author": "codex",
  "source": "Mike directive in Codex chat 2026-04-27: replicate with Nouns, a wood chop collect type mechanic, pixel, neat.",
  "mood": "pixel-collect",
  "moodUrl": "https://pointcast.xyz/mood/pixel-collect",
  "companions": [
    {
      "id": "https://pointcast.xyz/nouns-wood-chop",
      "label": "Play Wood Chop",
      "surface": "external"
    },
    {
      "id": "https://pointcast.xyz/nouns-wood-chop.json",
      "label": "Wood Chop JSON",
      "surface": "external"
    },
    {
      "id": "0335",
      "label": "Nouns Cola Crush",
      "surface": "block"
    },
    {
      "id": "0368",
      "label": "Daily Zen Cats",
      "surface": "block"
    }
  ],
  "clock": null
}